Box2DX.Dynamics.Controllers.ConstantForceController.Step C# (CSharp) Метод

Step() публичный Метод

public Step ( TimeStep step ) : void
step TimeStep
Результат void
        public override void Step(TimeStep step)
        {
            //B2_NOT_USED(step);
            for (ControllerEdge i = _bodyList; i != null; i = i.nextBody)
            {
                Body body = i.body;
                if (body.IsSleeping())
                    continue;
                body.ApplyForce(F, body.GetWorldCenter());
            }
        }
ConstantForceController