Box2DX.Collision.Pair.SetBuffered C# (CSharp) Метод

SetBuffered() публичный Метод

public SetBuffered ( ) : void
Результат void
		public void SetBuffered() { Status |= PairStatus.PairBuffered; }
		public void ClearBuffered() { Status &= ~PairStatus.PairBuffered; }

Usage Example

Пример #1
0
        // Buffer a pair for removal.
        public void RemoveBufferedPair(int id1, int id2)
        {
            Box2DXDebug.Assert(id1 != PairManager.NullProxy && id2 != PairManager.NullProxy);
            Box2DXDebug.Assert(_pairBufferCount < Settings.MaxPairs);

            Pair pair = Find(id1, id2);

            if (pair == null)
            {
                // The pair never existed. This is legal (due to collision filtering).
                return;
            }

            // If this pair is not in the pair buffer ...
            if (pair.IsBuffered() == false)
            {
                // This must be an old pair.
                Box2DXDebug.Assert(pair.IsFinal() == true);

                pair.SetBuffered();
                _pairBuffer[_pairBufferCount].ProxyId1 = pair.ProxyId1;
                _pairBuffer[_pairBufferCount].ProxyId2 = pair.ProxyId2;
                ++_pairBufferCount;

                Box2DXDebug.Assert(_pairBufferCount <= _pairCount);
            }

            pair.SetRemoved();

            if (BroadPhase.IsValidate)
            {
                ValidateBuffer();
            }
        }
All Usage Examples Of Box2DX.Collision.Pair::SetBuffered