Box2DX.Collision.EdgeShape.ComputeAABB C# (CSharp) Метод

ComputeAABB() публичный Метод

public ComputeAABB ( AABB &aabb, Box2DX.Common.Transform xf ) : void
aabb AABB
xf Box2DX.Common.Transform
Результат void
        public override void ComputeAABB(out AABB aabb, Transform xf)
        {
            Vector2 v1 = xf.TransformPoint(_v1);
            Vector2 v2 = xf.TransformPoint(_v2);

            Vector2 r = new Vector2(_radius, _radius);
            aabb.LowerBound = Vector2.Min(v1, v2) - r;
            aabb.UpperBound = Vector2.Max(v1, v2) + r;
        }