Box2DX.Collision.CircleShape.GetLocalPosition C# (CSharp) Метод

GetLocalPosition() публичный Метод

Get the local position of this circle in its parent body.
public GetLocalPosition ( ) : Vec2
Результат Box2DX.Common.Vec2
        public Vec2 GetLocalPosition()
        {
            return _localPosition;
        }

Usage Example

Пример #1
0
        // GJK is more robust with polygon-vs-point than polygon-vs-circle.
        // So we convert polygon-vs-circle to polygon-vs-point.
        public static float DistancePC(out Vec2 x1, out Vec2 x2,
                                       PolygonShape polygon, XForm xf1, CircleShape circle, XForm xf2)
        {
            Point point = new Point();

            point.p = Common.Math.Mul(xf2, circle.GetLocalPosition());

            float distance = DistanceGeneric <PolygonShape, Point>(out x1, out x2, polygon, xf1, point, XForm.Identity);

            float r = circle.GetRadius() - Settings.ToiSlop;

            if (distance > r)
            {
                distance -= r;
                Vec2 d = x2 - x1;
                d.Normalize();
                x2 -= r * d;
            }
            else
            {
                distance = 0.0f;
                x2       = x1;
            }

            return(distance);
        }
All Usage Examples Of Box2DX.Collision.CircleShape::GetLocalPosition