/// <summary>
/// Call MoveProxy as many times as you like, then when you are done call UpdatePairs to finalized
/// the proxy pairs (for your time step).
/// </summary>
public void MoveProxy(int proxyId, AABB aabb, Vec2 displacement)
{
bool buffer = m_tree.MoveProxy(proxyId, aabb, displacement);
if (buffer)
{
BufferMove(proxyId);
}
}