override public void OnTryStatement(TryStatement node)
{
_state.EnterTryBlock(node);
_state.EnterProtectedBlock();
Visit(node.ProtectedBlock);
_state.LeaveProtectedBlock();
Visit(node.ExceptionHandlers);
CheckExceptionHandlers(node.ExceptionHandlers);
Visit(node.FailureBlock);
Visit(node.EnsureBlock);
_state.LeaveTryBlock();
}