protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
modelBuilder.Configurations.Add<Game>(new GameConfiguration());
modelBuilder.Configurations.Add<GameStatistics>(new GameStatisticsConfiguration());
modelBuilder.Configurations.Add<Hole>(new HoleConfiguration());
modelBuilder.Configurations.Add<HoleStatistics>(new HoleStatisticsConfiguration());
modelBuilder.Configurations.Add<PlayerCareerStatistics>(new PlayerCareerStatisticsConfiguration());
modelBuilder.Configurations.Add<Player>(new PlayerConfiguration());
modelBuilder.Configurations.Add<PlayerGameStatistics>(new PlayerGameStatisticsConfiguration());
modelBuilder.Configurations.Add<PlayerHoleStatistics>(new PlayerHoleStatisticsConfiguration());
modelBuilder.Configurations.Add<PlayerRivalryStatistics>(new PlayerRivalryStatisticsConfiguration());
modelBuilder.Configurations.Add<PlayerStatistics>(new PlayerStatisticsConfiguration());
modelBuilder.Configurations.Add<Ranking>(new RankingConfiguration());
modelBuilder.Configurations.Add<Shot>(new ShotConfiguration());
modelBuilder.Configurations.Add<ShotType>(new ShotTypeConfiguration());
}