Boids.Boid.Update C# (CSharp) Метод

Update() публичный Метод

public Update ( ) : void
Результат void
    public void Update() {
      if (Nearby > 0) {
        Cohesion = Cohesion / Nearby;
        Cohesion = Attraction * (Cohesion - position) / 100.0;
        Alignment = Alignment / Nearby;
        Alignment = (Alignment - velocity) / 8.0;
      }
      velocity = velocity + Cohesion;
      velocity = velocity + Separation;
      velocity = velocity + Alignment;
      velocity = velocity + BoundPosition();
      velocity = velocity + Tendency();
      LimitVelocity();
      position = position + velocity;

      Nearby = 0;
      Cohesion = new Vector3D(0.0, 0.0, 0.0);
      Separation = new Vector3D(0.0, 0.0, 0.0);
      Alignment = new Vector3D(0.0, 0.0, 0.0);
    }