public void LoadContent(ContentManager Content)
{
if (buttons.Count > 0)
return;
Vector2 pos = new Vector2(screenSize.X / 2, 50);
title = new Label(titleString, Content.Load<SpriteFont>("miramo"), pos, new Vector2(0.5f, 0));
pos.Y += 50;
foreach (String s in optionsStrings)
{
pos.Y += 50;
buttons.Add(new TextButton(s, Content.Load<SpriteFont>("miramo"), pos, Content.Load<Texture2D>("buttonUp"),
Content.Load<Texture2D>("buttonDown"), new Vector2(0.5f, 0)));
}
buttons[0].Select();
}