Bezier.BezierPath.gizmoDraw C# (CSharp) Метод

gizmoDraw() публичный Метод

public gizmoDraw ( float t = -1.0f ) : void
t float
Результат void
        public void gizmoDraw(float t = -1.0f)
        {
            Vector3 prevPt = point(0);

            for (int i = 1; i <= 120; i++)
            {
                float pm = (float)i / 120f;
                Vector3 currPt2 = point(pm);
                //Gizmos.color = new Color(UnityEngine.Random.Range(0f,1f),UnityEngine.Random.Range(0f,1f),UnityEngine.Random.Range(0f,1f),1);
                Gizmos.color = (previousBezier == currentBezier) ? Color.magenta : Color.grey;
                Gizmos.DrawLine(currPt2, prevPt);
                prevPt = currPt2;
                previousBezier = currentBezier;
            }
        }