private static Equipment LoadEquipment(string equipmentName, GameMain gameMain)
{
bool useSecondary = equipmentName.EndsWith("|Sec");
string actualTechName = useSecondary ? equipmentName.Substring(0, equipmentName.Length - 4) : equipmentName;
return new Equipment(gameMain.MasterTechnologyManager.GetTechnologyWithName(actualTechName), useSecondary);
}