private static bool[][] GenerateRandom(GALAXYTYPE type)
{
int width = 0;
int height = 0;
switch (type)
{
case GALAXYTYPE.SMALL:
{
width = 21;
height = 15;
} break;
case GALAXYTYPE.MEDIUM:
{
width = 27;
height = 21;
} break;
case GALAXYTYPE.LARGE:
{
width = 33;
height = 24;
} break;
case GALAXYTYPE.HUGE:
{
width = 39;
height = 27;
} break;
}
bool[][] grid = new bool[width][];
for (int i = 0; i < grid.Length; i++)
{
grid[i] = new bool[height];
for (int j = 0; j < height; j++)
{
grid[i][j] = true;
}
}
return grid;
}