Beyond_Beyaan.BBUniStretchButton.Initialize C# (CSharp) Метод

Initialize() публичный Метод

public Initialize ( List backgroundSections, List foregroundSections, bool isHorizontal, string buttonText, ButtonTextAlignment alignment, int xPos, int yPos, int width, int height, int fixedSize, int variableSize, Random r, string &reason ) : bool
backgroundSections List
foregroundSections List
isHorizontal bool
buttonText string
alignment ButtonTextAlignment
xPos int
yPos int
width int
height int
fixedSize int
variableSize int
r System.Random
reason string
Результат bool
        public bool Initialize(List<string> backgroundSections, List<string> foregroundSections, bool isHorizontal, string buttonText, ButtonTextAlignment alignment, int xPos, int yPos, int width, int height, int fixedSize, int variableSize, Random r, out string reason)
        {
            _xPos = xPos;
            _yPos = yPos;
            _width = width;
            _height = height;
            _fixedSize = fixedSize;
            _variableSize = variableSize;
            _alignment = alignment;

            backgroundImage = new BBUniStretchableImage();
            foregroundImage = new BBUniStretchableImage();

            if (!backgroundImage.Initialize(xPos, yPos, width, height, fixedSize, variableSize, isHorizontal, backgroundSections, r, out reason))
            {
                return false;
            }
            if (!foregroundImage.Initialize(xPos, yPos, width, height, fixedSize, variableSize, isHorizontal, foregroundSections, r, out reason))
            {
                return false;
            }

            _label = new BBLabel();
            if (!_label.Initialize(0, 0, buttonText, Color.White, out reason))
            {
                return false;
            }

            Reset();

            reason = null;
            return true;
        }

Usage Example

Пример #1
0
        public bool Initialize(int xPos, int yPos, int length, int amountOfVisibleItems, int amountOfItems, bool isHorizontal, bool isSlider, Random r, out string reason)
        {
            _xPos = xPos;
            _yPos = yPos;
            _scroll = new BBUniStretchButton();

            _amountOfItems = amountOfItems;
            _amountVisible = amountOfVisibleItems;
            _isSlider = isSlider;
            _isHorizontal = isHorizontal;

            _scrollBarLength = length;

            if (!isSlider)
            {
                _scrollButtonLength = (int)(((float)amountOfVisibleItems / amountOfItems) * _scrollBarLength);
                if (!isHorizontal)
                {
                    if (!_scroll.Initialize(new List<string> { "TinyScrollVerticalBGButton1", "TinyScrollVerticalBGButton2", "TinyScrollVerticalBGButton3" },
                                           new List<string> { "TinyScrollVerticalFGButton1", "TinyScrollVerticalFGButton2", "TinyScrollVerticalFGButton3" },
                                           isHorizontal, "", ButtonTextAlignment.LEFT, xPos, yPos, 5, _scrollButtonLength, 3, 1, r, out reason))
                    {
                        return false;
                    }
                    _scrollBar = SpriteManager.GetSprite("TinyScrollVerticalBar", r);
                    if (_scrollBar == null)
                    {
                        reason = "\"TinyScrollVerticalBar\" sprite does not exist";
                        return false;
                    }
                }
                else
                {
                    if (!_scroll.Initialize(new List<string> { "TinyScrollHorizontalBGButton1", "TinyScrollHorizontalBGButton2", "TinyScrollHorizontalBGButton3" },
                                           new List<string> { "TinyScrollHorizontalFGButton1", "TinyScrollHorizontalFGButton2", "TinyScrollHorizontalFGButton3" },
                                           isHorizontal, "", ButtonTextAlignment.LEFT, xPos, yPos, _scrollButtonLength, 5, 3, 1, r, out reason))
                    {
                        return false;
                    }
                    _scrollBar = SpriteManager.GetSprite("TinyScrollHorizontalBar", r);
                    if (_scrollBar == null)
                    {
                        reason = "\"TinyScrollHorizontalBar\" sprite does not exist";
                        return false;
                    }
                }
            }
            else
            {
                _scrollButtonLength = 16;
                if (!_scroll.Initialize(new List<string> { "TinySliderHorizontalBGButton1", "TinySliderHorizontalBGButton2", "TinySliderHorizontalBGButton3" },
                                       new List<string> { "TinySliderHorizontalFGButton1", "TinySliderHorizontalFGButton2", "TinySliderHorizontalFGButton3" },
                                       true, "", ButtonTextAlignment.LEFT, xPos, yPos, _scrollButtonLength, 5, 3, 1, r, out reason))
                {
                    return false;
                }
                _scrollBar = SpriteManager.GetSprite("TinySliderBGBar", r);
                if (_scrollBar == null)
                {
                    reason = "\"TinySliderBGBar\" sprite does not exist";
                    return false;
                }
                _highlightedScrollBar = SpriteManager.GetSprite("TinySliderFGBar", r);
                if (_highlightedScrollBar == null)
                {
                    reason = "\"SliderFGBar\" sprite does not exist";
                    return false;
                }
            }

            _topIndex = 0;
            _scrollPos = 0; //relative to the scrollbar itself
            _scrollSelected = false;
            _isEnabled = true;
            reason = null;
            return true;
        }
All Usage Examples Of Beyond_Beyaan.BBUniStretchButton::Initialize