public bool MouseUp(int x, int y)
{
if (isReadOnly)
{
return false;
}
if (pressed)
{
pressed = false;
if (x >= xPos && x < xPos + width && y >= yPos && y < yPos + height)
{
blink = true;
isSelected = true;
}
else
{
isSelected = false;
}
}
else
{
isSelected = false;
}
if (!isSelected)
{
blink = false;
text.SetText(Text);
}
return isSelected;
}