private void RefreshSaveButtons()
{
for (int i = 0; i < _maxVisible; i++)
{
var file = _files[i + _scrollBar.TopIndex];
_saveGameButtons[i].SetText(file.Name.Substring(0, file.Name.Length - file.Extension.Length) + " - (" + file.LastWriteTime.ToString() + ")");
_saveGameButtons[i].Selected = false;
if (i + _scrollBar.TopIndex == _selectedGame)
{
_saveGameButtons[i].Selected = true;
}
}
}