static Draw()
{
DrawMenu.AddGroupLabel("Draw");
_drawReady = Menu.Add("drawReady", new CheckBox("Draw Only If The Spells Are Ready.", false));
_drawHealth = DrawMenu.Add("drawHealth", new CheckBox("Draw Damage in HealthBar"));
DrawMenu.AddColorItem("colorHealth");
DrawMenu.AddSeparator();
//Q
_drawQ = DrawMenu.Add("drawQ", new CheckBox("Draw Q"));
DrawMenu.AddColorItem("colorQ");
DrawMenu.AddWidthItem("widthQ");
//W
_drawW = DrawMenu.Add("drawW", new CheckBox("Draw W"));
DrawMenu.AddColorItem("colorW");
DrawMenu.AddWidthItem("widthW");
//E
_drawE = DrawMenu.Add("drawE", new CheckBox("Draw E"));
DrawMenu.AddColorItem("colorE");
DrawMenu.AddWidthItem("widthE");
//R
_drawR = DrawMenu.Add("drawR", new CheckBox("Draw R"));
DrawMenu.AddColorItem("colorR");
DrawMenu.AddWidthItem("widthR");
//Ignite
_drawF = DrawMenu.Add("drawF", new CheckBox("Draw Ignite"));
DrawMenu.AddColorItem("colorF");
DrawMenu.AddWidthItem("widthF");
}