protected override void OnPaint(PaintEventArgs e)
{
Graphics dc = e.Graphics;
// how to tell we are in design mode
// http://msdn.microsoft.com/en-us/magazine/cc164048.aspx
if (this.Site != null && this.Site.DesignMode) {
dc.Clear(Color.Beige);
return;
}
if (segments == null) {
return;
}
Size regionsize = this.ClientSize;
// compute the data I need first...
var segments_by_generation = new Dictionary<uint, List<SegmentDescriptor>>();
var unique_keys = new BDSkipList<RecordKey, int>();
uint max_gen = 0;
foreach (SegmentDescriptor segdesc in segments) {
unique_keys[segdesc.start_key] = 1;
unique_keys[segdesc.end_key] = 1;
try {
segments_by_generation[segdesc.generation].Add(segdesc);
} catch (KeyNotFoundException) {
var listofsegs = new List<SegmentDescriptor>();
listofsegs.Add(segdesc);
segments_by_generation[segdesc.generation] = listofsegs;
max_gen = segdesc.generation > max_gen ? segdesc.generation : max_gen;
}
}
// figure out what the "maximum number of segments in a column" is, so we can compute segment height
float segment_height = 50;
if (unique_keys.Count > 0) {
segment_height = Math.Max(1, (float)regionsize.Height / (float)unique_keys.Count); // make sure segment heights are at least 1
}
// now draw stuff!
Pen BluePen = new Pen(Color.Blue, 1);
Pen RangeLinePen = new Pen(Color.LightGray, 1);
Pen GenPen = new Pen(Color.LightGreen, 1);
dc.Clear(Color.White);
// assign y-locations to keys
if (unique_keys.Count == 0) {
return;
}
float y_loc = 0;
var key_to_position_map = new Dictionary<RecordKey, float>();
foreach (var key in unique_keys.Keys) {
key_to_position_map[key] = y_loc;
y_loc += segment_height;
}
var segs_in_merge = new HashSet<string>();
if (lastmerge != null) {
foreach (var seg in lastmerge.source_segs) {
segs_in_merge.Add(seg.ToString());
}
foreach (var seg in lastmerge.target_segs) {
segs_in_merge.Add(seg.ToString());
}
}
int cur_x = 20;
for (uint generation = 0; generation <= max_gen; generation++) {
// generation vertical lines
dc.DrawLine(GenPen, cur_x - 10, 0, cur_x - 10, regionsize.Height);
if (!segments_by_generation.ContainsKey(generation)) {
// generation is empty!
cur_x += 10;
continue;
}
foreach (var seg in segments_by_generation[generation]) {
int y_top = (int)key_to_position_map[seg.start_key];
int y_bottom =(int)key_to_position_map[seg.end_key];
int mid_y = (y_top + y_bottom) / 2;
int y_mid_top = (int)(mid_y - (float)segment_height / 2);
// color the inside of the box.
if (lastmerge != null && segs_in_merge.Contains(seg.ToString())) {
// if it's currently merging, color it blue
var fill = new SolidBrush(Color.Red);
dc.FillRectangle(fill, cur_x, y_mid_top, BLOCK_WIDTH, segment_height);
} else {
// pseudorandom color based on a hash of the start/end keys of a block
var h1 = Math.Abs(seg.start_key.ToString().GetHashCode());
var h2 = Math.Abs(seg.end_key.ToString().GetHashCode());
// vary the alpha and colors based on key hashes %N+K makes sure alpha is in a good range
var fill = new SolidBrush(Color.FromArgb((h1 % 60) + 80, (h1 + h2) & 0xff, (h2 >> 8) & 0xff, h2 & 0xff));
dc.FillRectangle(fill, cur_x, y_mid_top, BLOCK_WIDTH, segment_height);
}
if (seg.keyrangeContainsSegmentPointers()) {
dc.FillRectangle(new SolidBrush(Color.Black), cur_x+BLOCK_WIDTH-5, y_mid_top, 5, segment_height);
}
// when we get a lot of blocks, the outline covers 100% of the inside color
//dc.DrawRectangle(BluePen, cur_x, y_mid_top, 50, segment_height);
if (generation != 0 && (y_bottom != y_top + segment_height)) {
dc.DrawLine(RangeLinePen, cur_x, y_mid_top, cur_x - 10, y_top);
dc.DrawLine(RangeLinePen, cur_x, y_mid_top + segment_height, cur_x - 10, y_bottom);
}
}
// reset for next time through the loop
cur_x += 20 + BLOCK_WIDTH;
}
// paint some other stuff
{
int y_pos = 0 + 20;
long memsize = GC.GetTotalMemory(false);
Brush bb = new SolidBrush(Color.Black);
String msg = String.Format("Memsize: {0:0.00} MB", ((double)memsize / 1024 / 1024));
SizeF msgsz = dc.MeasureString(msg, this.Font);
dc.DrawString(msg, this.Font, bb,
new Point(regionsize.Width - (int)msgsz.Width, y_pos + (int)msgsz.Height));
y_pos += (int)msgsz.Height + 10;
int max_gc_generation = GC.MaxGeneration;
msg = "GC generations: " + (max_gc_generation + 1);
msgsz = dc.MeasureString(msg, this.Font);
dc.DrawString(msg, this.Font, bb, new Point(regionsize.Width - (int)msgsz.Width, y_pos + (int)msgsz.Height));
y_pos += (int)msgsz.Height + 10;
for (int x = 0; x <= max_gc_generation; x++) {
int collection_count = GC.CollectionCount(x);
msg = String.Format("[{0}] = [{1}]",x,collection_count);
msgsz = dc.MeasureString(msg, this.Font);
dc.DrawString(msg, this.Font, bb, new Point(regionsize.Width - (int)msgsz.Width, y_pos + (int)msgsz.Height));
y_pos += (int)msgsz.Height + 10;
}
}
}