BeatSaber99Client.Session.ScoreManager.ClientOnClientStatusChanged C# (CSharp) Метод

ClientOnClientStatusChanged() приватный статический Метод

private static ClientOnClientStatusChanged ( object sender, ClientStatus e ) : void
sender object
e ClientStatus
Результат void
        private static void ClientOnClientStatusChanged(object sender, ClientStatus e)
        {
            if (e == ClientStatus.Playing && Client.Status == ClientStatus.Matchmaking)
            {
                BS_Utils.Gameplay.ScoreSubmission.ProlongedDisableSubmission("Beat Saber 99");
            }
            else if (e == ClientStatus.Waiting && Client.Status == ClientStatus.Playing)
            {
                BS_Utils.Gameplay.ScoreSubmission.RemoveProlongedDisable("Beat Saber 99");
            }
        }
    }