BeatMachine.ViewModel.PlayViewModel.Player_PropertyChanged C# (CSharp) Метод

Player_PropertyChanged() публичный Метод

public Player_PropertyChanged ( object sender, PropertyChangedEventArgs e ) : void
sender object
e System.ComponentModel.PropertyChangedEventArgs
Результат void
        void Player_PropertyChanged(object sender, PropertyChangedEventArgs e)
        {
            if (e.PropertyName == BetterMediaPlayer.PlayPositionPropertyName)
            {
                MessengerInstance.Send<SongProgressMessage>(new SongProgressMessage
                {
                    ActiveSong = Player.ActiveSong,
                    PlayingNow = Player.State == MediaState.Playing,
                    PlayPosition = new TimeSpan()
                });
            }
        }