BeardedManStudios.Network.SocketPolicyServer.CheckWebplayer C# (CSharp) Метод

CheckWebplayer() публичный статический Метод

public static CheckWebplayer ( string hostAddress ) : void
hostAddress string
Результат void
		public static void CheckWebplayer(string hostAddress)
		{
#if UNITY_WEBPLAYER
			if (UnityEngine.Application.isWebPlayer)
				UnityEngine.Security.PrefetchSocketPolicy(hostAddress, 843); // TODO:  Make this configurable
#endif
		}
	}