BeardedManStudios.Network.Unity.MainThreadManager.Update C# (CSharp) Метод

Update() приватный Метод

private Update ( ) : void
Результат void
		private void Update()
		{
			// JM: added support for actions to be handled in fixed loop
			if (!Networking.RunActionsInFixedLoop) 
				HandleActions ();

			if (unityUpdate != null)
				unityUpdate();
		}