public AirCombatResultViewModel(AirCombatResult result, FleetType type)
{
if (type == FleetType.Friend)
{
this.Name = result.Name;
this.Count = result.FriendCount;
this.LostCount = result.FriendLostCount;
}
if (type == FleetType.Enemy)
{
this.Name = result.Name;
this.Count = result.EnemyCount;
this.LostCount = result.EnemyLostCount;
}
this.IsHappen = result.IsHappen && this.Count > 0;
}