Banshee.MediaEngine.PlayerEngineService.RaiseEvent C# (CSharp) Метод

RaiseEvent() приватный Метод

private RaiseEvent ( Banshee.MediaEngine.PlayerEventArgs args ) : void
args Banshee.MediaEngine.PlayerEventArgs
Результат void
        private void RaiseEvent (PlayerEventArgs args)
        {
            lock (event_handlers) {
                if (args.Event == PlayerEvent.StateChange && args is PlayerEventStateChangeArgs) {
                    HandleStateChange ((PlayerEventStateChangeArgs)args);
                }

                LinkedListNode<PlayerEventHandlerSlot> node = event_handlers.First;
                while (node != null) {
                    if ((node.Value.EventMask & args.Event) == args.Event) {
                        try {
                            node.Value.Handler (args);
                        } catch (Exception e) {
                            Log.Exception (String.Format ("Error running PlayerEngine handler for {0}", args.Event), e);
                        }
                    }
                    node = node.Next;
                }
            }
        }