private unsafe Chunk CreateChunk(ChunkHeader* header)
{
switch (header->Magic)
{
case "MPHD":
var mphd = new MphdChunk(header);
Flags = mphd.Flags;
return mphd;
case "MAIN":
_main = new MainChunk(header);
return _main;
case "MWMO":
return new StringReferenceChunk(header);
case "MODF":
return new ModfChunk(header);
default:
return new Chunk(header);
}
}