Ballz.GameSession.World.Shot.onAnyCollision C# (CSharp) Метод

onAnyCollision() приватный Метод

private onAnyCollision ( ) : void
Результат void
        private void onAnyCollision()
        {
            // Should the explosion countdown start on collision and has not yet started?
            if (ExplosionDelay > 0.0f && explosionCountdown < 0.0f)
            {
                explosionCountdown = ExplosionDelay;
            }

            // Die?
            if(DisposeOnCollision)
                Explode();
        }