Ballz.GameSession.Logic.Weapons.ChargedProjectileWeapon.FireProjectile C# (CSharp) Метод

FireProjectile() публичный Метод

public FireProjectile ( ) : void
Результат void
        public virtual void FireProjectile()
        {
            Game.Services.GetService<SoundControl>().PlaySound(SoundControl.BazookaSound);
            Shot newShot = CreateShot();
            ProjectileInAir = newShot;
            Game.Match.World.AddEntity(newShot);
            Ball.PhysicsBody.ApplyForce(-10000 * Ball.ShootCharge * newShot.Recoil * Ball.AimDirection);
        }