BF2Statistics.Gamespy.GpspClient.GpspClient C# (CSharp) Метод

GpspClient() публичный Метод

Constructor
public GpspClient ( GamespyTcpStream client ) : System
client GamespyTcpStream
Результат System
        public GpspClient(GamespyTcpStream client)
        {
            // Set disposed to false!
            this.Disposed = false;

            // Generate a unique name for this connection
            this.ConnectionId = Interlocked.Increment(ref SessionsCreated);

            // Init a new client stream class
            Stream = client;
            Stream.OnDisconnect += () => Dispose();
            Stream.DataReceived += (message) =>
            {
                // Read client message, and parse it into key value pairs
                string[] recieved = message.TrimStart('\\').Split('\\');
                switch (recieved[0])
                {
                    case "nicks":
                        SendNicks(ConvertToKeyValue(recieved));
                        break;
                    case "check":
                        SendCheck(ConvertToKeyValue(recieved));
                        break;
                }
            };
        }