/*
* /// <summary>
* /// Gets a strongly-typed read-only collection of all the registered known folders.
* /// </summary>
* public static ICollection<IKnownFolder> All {
* get {
* return GetAllFolders();
* }
* }
*/
/*
* private static ReadOnlyCollection<IKnownFolder> GetAllFolders() {
* // Should this method be thread-safe?? (It'll take a while to get a list of all the
* // known folders, create the managed wrapper and return the read-only collection.
*
* IList<IKnownFolder> foldersList = new List<IKnownFolder>();
* uint count;
* IntPtr folders = IntPtr.Zero;
*
* try {
* KnownFolderManagerClass knownFolderManager = new KnownFolderManagerClass();
* knownFolderManager.GetFolderIds(out folders, out count);
*
* if (count > 0 && folders != IntPtr.Zero) {
* // Loop through all the KnownFolderID elements
* for (int i = 0; i < count; i++) {
* // Read the current pointer
* IntPtr current = new IntPtr(folders.ToInt64() + (Marshal.SizeOf(typeof(Guid)) * i));
*
* // Convert to Guid
* Guid knownFolderID = (Guid)Marshal.PtrToStructure(current, typeof(Guid));
*
* IKnownFolder kf = KnownFolderHelper.FromKnownFolderIdInternal(knownFolderID);
*
* // Add to our collection if it's not null (some folders might not exist on
* // the system or we could have an exception that resulted in the null return
* // from above method call
* if (kf != null) { foldersList.Add(kf); }
* }
* }
* }
* finally {
* if (folders != IntPtr.Zero) { Marshal.FreeCoTaskMem(folders); }
* }
*
* return new ReadOnlyCollection<IKnownFolder>(foldersList);
* }
*/
/*
* /// <summary>
* /// Gets a strongly-typed read-only collection of all the registered known folders.
* /// </summary>
* public static ReadOnlyCollection<IKnownFolder> All {
* get {
* // Should this method be thread-safe?? (It'll take a while to get a list of all the
* // known folders, create the managed wrapper and return the read-only collection.
*
* IList<IKnownFolder> foldersList = new List<IKnownFolder>();
* uint count;
* IntPtr folders = IntPtr.Zero;
*
* try {
* KnownFolderManagerClass knownFolderManager = new KnownFolderManagerClass();
* knownFolderManager.GetFolderIds(out folders, out count);
*
* if (count > 0 && folders != IntPtr.Zero) {
* // Loop through all the KnownFolderID elements
* for (int i = 0; i < count; i++) {
* // Read the current pointer
* IntPtr current = new IntPtr(folders.ToInt64() + (Marshal.SizeOf(typeof(Guid)) * i));
*
* // Convert to Guid
* Guid knownFolderID = (Guid)Marshal.PtrToStructure(current, typeof(Guid));
*
* IKnownFolder kf = KnownFolderHelper.FromKnownFolderIdInternal(knownFolderID);
*
* // Add to our collection if it's not null (some folders might not exist on
* // the system or we could have an exception that resulted in the null return
* // from above method call
* if (kf != null) { foldersList.Add(kf); }
* }
* }
* }
* finally {
* if (folders != IntPtr.Zero) { Marshal.FreeCoTaskMem(folders); }
* }
*
* return new ReadOnlyCollection<IKnownFolder>(foldersList);
* }
* }
*/
private static IKnownFolder GetKnownFolder(Guid guid) => KnownFolderHelper.FromKnownFolderId(guid);