BEPUphysics.Vehicle.Vehicle.SolveIteration C# (CSharp) Метод

SolveIteration() публичный Метод

Updates the vehicle. Called automatically when needed by the owning Space.
public SolveIteration ( ) : float
Результат float
        public override float SolveIteration()
        {
            int numActive = 0;
            foreach (Wheel wheel in Wheels)
            {
                if (wheel.isActiveInSolver)
                    if (!wheel.ApplyImpulse())
                        wheel.isActiveInSolver = false;
                    else
                        numActive++;
            }
            if (numActive == 0)
                isActiveInSolver = false;
            return solverSettings.minimumImpulse + 1; //We take care of ourselves.
        }