BEPUphysics.DataStructures.StaticMeshData.GetTriangle C# (CSharp) Метод

GetTriangle() публичный Метод

Gets the triangle vertex positions at a given index.
public GetTriangle ( int triangleIndex, Vector3 &v1, Vector3 &v2, Vector3 &v3 ) : void
triangleIndex int First index of a triangle's vertices in the index buffer.
v1 Vector3 First vertex of the triangle.
v2 Vector3 Second vertex of the triangle.
v3 Vector3 Third vertex of the triangle.
Результат void
        public override void GetTriangle(int triangleIndex, out Vector3 v1, out Vector3 v2, out Vector3 v3)
        {
            v1 = vertices[indices[triangleIndex]];
            v2 = vertices[indices[triangleIndex + 1]];
            v3 = vertices[indices[triangleIndex + 2]];
        }