public static TransferToLevelSelect ( |
||
data | ||
Результат | void |
public static void TransferToLevelSelect(LevelSelectController.TransitionData data)
{
LevelSelectController.TransitionData_ = data;
Application.LoadLevel("LevelSelect");
}
private void OnWorldSelected(WorldButton button) { SceneGlobalState.WorldScrollOffset = ScrollOffset; var transition = new LevelSelectController.TransitionData(button.World); TransitionManager.TransferToLevelSelect(transition); }