public AzmythGame()
{
m_graphics = new GraphicsDeviceManager(this);
m_stateManager = new StateMachine<GameStates>();
m_stateManager.SetState(GameStates.Loading);
m_playerManager = new PlayerManager(this);
m_terrainManager = new TerrainManager(this);
Components.Add(m_playerManager);
Components.Add(m_terrainManager);
Content.RootDirectory = "Content";
}