Azmyth.Editor.frmEditorMain.tvwWorld_AfterSelect C# (CSharp) Метод

tvwWorld_AfterSelect() приватный Метод

private tvwWorld_AfterSelect ( object sender, TreeViewEventArgs e ) : void
sender object
e TreeViewEventArgs
Результат void
        private void tvwWorld_AfterSelect(object sender, TreeViewEventArgs e)
        {
            if (e.Node.Tag != null)
            {
                VectorID id = e.Node.Tag as VectorID;

                if (Azmyth.Assets.Assets.Store[id] is World)
                {
                    WorldAdapter adp = new WorldAdapter(gridProperties, (World)Azmyth.Assets.Assets.Store[id]);
                    adp.Map = tabMain.TabPages[tabMain.TabPages.IndexOfKey(adp.WorldID.ToString())].Controls["av" + adp.WorldID.ID] as MapViewer;
                    gridProperties.SelectedObject = adp;

                }
                else
                    gridProperties.SelectedObject = Azmyth.Assets.Assets.Store[id];
            }
        }