Axiom.SceneManagers.Octree.OctreeSceneManager.Init C# (CSharp) Метод

Init() публичный Метод

public Init ( Axiom.MathLib.AxisAlignedBox box, int depth ) : void
box Axiom.MathLib.AxisAlignedBox
depth int
Результат void
		public void Init( AxisAlignedBox box, int depth )
		{
			rootSceneNode = new OctreeNode( this, "SceneRoot" );
			rootSceneNode.SetAsRootNode();
			defaultRootNode = rootSceneNode;

			maxDepth = depth;

			octree = new Octree( null );

			octree.Box = box;

			Vector3 Min = box.Minimum;
			Vector3 Max = box.Maximum;

			octree.HalfSize = ( Max - Min ) / 2;

			numObjects = 0;

			Vector3 scalar = new Vector3( 1.5f, 1.5f, 1.5f );

			scaleFactor.Scale = scalar;
		}