private bool CreateObject(string classType, AbstractTerm netObject, AbstractMachineState state)
{
Assembly asm = GetRequiredAssembly(classType, state);
Type[] types = asm.GetTypes();
Type type = null;
type = asm.GetType(fullTypeName);
if (type == null)
{
return false;
}
netObject.Assign(new ObjectTerm(Activator.CreateInstance(type)));
return true;
}