public void BlitFromTexture( GLESTextureBuffer src, BasicBox srcBox, BasicBox dstBox )
{
if ( !Root.Instance.RenderSystem.HardwareCapabilities.HasCapability( Capabilities.FrameBufferObjects ) )
{
// the following code depends on FBO support, it crashes if FBO is not supported.
// TODO - write PBUFFER version of this function or a version that doesn't require FBO
return;
}
/// Store reference to FBO manager
throw new NotImplementedException();
}
protected static void BuildMipmaps( PixelBox data )