Axiom.RenderSystems.OpenGL.GLPBRenderTexture.GLPBRenderTexture C# (CSharp) Метод

GLPBRenderTexture() публичный Метод

public GLPBRenderTexture ( GLPBRTTManager manager, string name, Axiom.RenderSystems.OpenGL.GLSurfaceDesc target, bool writeGamma, int fsaa ) : System
manager GLPBRTTManager
name string
target Axiom.RenderSystems.OpenGL.GLSurfaceDesc
writeGamma bool
fsaa int
Результат System
		public GLPBRenderTexture( GLPBRTTManager manager, string name, GLSurfaceDesc target, bool writeGamma, int fsaa )
			: base( name, target, writeGamma, fsaa )
		{
			this.manager = manager;

			pbFormat = PixelUtil.GetComponentType( target.Buffer.Format );
			manager.RequestPBuffer( pbFormat, Width, Height );
		}