Axiom.RenderSystems.OpenGL.GLHardwareBufferManagerBase.CreateVertexBuffer C# (CSharp) Метод

CreateVertexBuffer() публичный Метод

public CreateVertexBuffer ( Axiom.Graphics.VertexDeclaration vertexDeclaration, int numVerts, BufferUsage usage, bool useShadowBuffer ) : HardwareVertexBuffer
vertexDeclaration Axiom.Graphics.VertexDeclaration
numVerts int
usage BufferUsage
useShadowBuffer bool
Результат Axiom.Graphics.HardwareVertexBuffer
		public override HardwareVertexBuffer CreateVertexBuffer( VertexDeclaration vertexDeclaration, int numVerts, BufferUsage usage, bool useShadowBuffer )
		{
			GLHardwareVertexBuffer buffer = new GLHardwareVertexBuffer( this, vertexDeclaration, numVerts, usage, useShadowBuffer );
			vertexBuffers.Add( buffer );
			return buffer;
		}

Same methods

GLHardwareBufferManagerBase::CreateVertexBuffer ( Axiom.Graphics.VertexDeclaration vertexDeclaration, int numVerts, BufferUsage usage ) : HardwareVertexBuffer