Axiom.RenderSystems.OpenGL.GLGpuProgram.IsAttributeValid C# (CSharp) Метод

IsAttributeValid() приватный Метод

private IsAttributeValid ( VertexElementSemantic semantic, uint index ) : bool
semantic VertexElementSemantic
index uint
Результат bool
		internal virtual bool IsAttributeValid( VertexElementSemantic semantic, uint index )
		{
			switch ( semantic )
			{
				case VertexElementSemantic.Diffuse:
				case VertexElementSemantic.Normal:
				case VertexElementSemantic.Position:
				case VertexElementSemantic.Specular:
				case VertexElementSemantic.TexCoords:
				default:
			        return false;
				case VertexElementSemantic.Binormal:
				case VertexElementSemantic.BlendIndices:
				case VertexElementSemantic.BlendWeights:
				case VertexElementSemantic.Tangent:
					return true;

			}
			return false; // keeps compiler happy

		}