Axiom.RenderSystems.OpenGL.GLContext.dispose C# (CSharp) Метод

dispose() защищенный Метод

Class level dispose method
When implementing this method in an inherited class the following template should be used; protected override void dispose( bool disposeManagedResources ) { if ( !isDisposed ) { if ( disposeManagedResources ) { // Dispose managed resources. } // There are no unmanaged resources to release, but // if we add them, they need to be released here. } // If it is available, make the call to the // base class's Dispose(Boolean) method base.dispose( disposeManagedResources ); }
protected dispose ( bool disposeManagedResources ) : void
disposeManagedResources bool True if Unmanaged resources should be released.
Результат void
		protected virtual void dispose( bool disposeManagedResources )
		{
			if ( !isDisposed )
			{
				if ( disposeManagedResources )
				{
					// Dispose managed resources.
				}

				// There are no unmanaged resources to release, but
				// if we add them, they need to be released here.
			}
			isDisposed = true;
		}