Axiom.RenderSystems.DirectX9.D3DVertexProgram.LoadFromMicrocode C# (CSharp) Метод

LoadFromMicrocode() защищенный Метод

protected LoadFromMicrocode ( SlimDX.Direct3D9 microcode ) : void
microcode SlimDX.Direct3D9
Результат void
		protected override void LoadFromMicrocode( D3D.ShaderBytecode microcode )
		{
			// create the new vertex shader
		    device = D3DRenderSystem.ActiveD3D9Device;
			vertexShader = new D3D.VertexShader( device, microcode );
		}