Axiom.RenderSystems.DirectX9.D3DGpuProgramManager._create C# (CSharp) Метод

_create() защищенный Метод

protected _create ( string name, System.UInt64 handle, string group, bool isManual, IManualResourceLoader loader, GpuProgramType type, string syntaxCode ) : Axiom.Core.Resource
name string
handle System.UInt64
group string
isManual bool
loader IManualResourceLoader
type GpuProgramType
syntaxCode string
Результат Axiom.Core.Resource
		protected override Resource _create( string name, ResourceHandle handle, string group, bool isManual, IManualResourceLoader loader, GpuProgramType type, string syntaxCode )
		{
			if ( type == GpuProgramType.Vertex )
			{
				return new D3DVertexProgram( this, name, handle, group, isManual, loader, device );
			}
			else
			{
				return new D3DFragmentProgram( this, name, handle, group, isManual, loader, device );
			}
		}

Same methods

D3DGpuProgramManager::_create ( string name, System.UInt64 handle, string group, bool isManual, IManualResourceLoader loader, NameValuePairList createParams ) : Axiom.Core.Resource
D3DGpuProgramManager