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Axiom
Graphics
TextureUnitState
SetTextureScrollU
Axiom.Graphics.TextureUnitState.SetTextureScrollU C# (CSharp) Метод
Документация по классу TextureUnitState
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SetTextureScrollU()
публичный
Метод
Same as in SetTextureScroll, but sets only U value.
Has no effect in the programmable pipeline.
public
SetTextureScrollU
(
float
u
) :
void
u
float
The amount the texture should be moved horizontally (u direction).
Результат
void
public void SetTextureScrollU( float u ) { transU = u; recalcTexMatrix = true; }
TextureUnitState
AddEffect
ApplyTextureAliases
Clone
CopyTo
CreateAnimationController
CreateEffectController
GetEffect
GetEnvironmentMap
GetFrameTextureName
GetTextureFiltering
Load
NotifyNeedsRecompile
RecalcTextureMatrix
RemoveAllEffects
RemoveEffect
SetAlphaOperation
SetAnimatedTextureName
SetColorOpMultipassFallback
SetColorOperation
SetColorOperationEx
SetCubicTextureName
SetEnvironmentMap
SetProjectiveTexturing
SetRotateAnimation
SetScrollAnimation
SetTextureAddressingMode
SetTextureFiltering
SetTextureName
SetTextureRotate
SetTextureScale
SetTextureScaleU
SetTextureScaleV
SetTextureScroll
SetTextureScrollU
SetTextureScrollV
SetTransformAnimation
TextureUnitState
Unload