private void LoadRenderSystemConfiguration( object sender, RenderSystem rs )
{
string renderSystemId = rs.GetType().FullName;
EngineConfig.ConfigOptionDataTable codt = ( (EngineConfig.ConfigOptionDataTable)config.Tables[ "ConfigOption" ] );
foreach ( EngineConfig.ConfigOptionRow row in codt )
{
if ( row.RenderSystem == renderSystemId )
{
if ( rs.ConfigOptions.ContainsKey( row.Name ) )
{
rs.ConfigOptions[ row.Name ].Value = row.Value;
}
}
}
}