Axiom.Core.StaticGeometry.MaterialBucket.Build C# (CSharp) Метод

Build() публичный Метод

public Build ( bool stencilShadows, int logLevel ) : void
stencilShadows bool
logLevel int
Результат void
			public void Build( bool stencilShadows, int logLevel )
			{
				if ( logLevel <= 1 )
					LogManager.Instance.Write( "MaterialBucket.Build: Building material {0}", materialName );
				material = (Material)MaterialManager.Instance[ materialName ];
				if ( null == material )
					throw new AxiomException( "Material '{0}' not found.", materialName );
				material.Load();
				// tell the geometry buckets to build
				foreach ( GeometryBucket gbucket in geometryBucketList )
					gbucket.Build( stencilShadows, logLevel );
			}