Axiom.Core.StaticGeometry.LODBucket.Assign C# (CSharp) Метод

Assign() публичный Метод

public Assign ( Axiom.Core.QueuedSubMesh qsm, ushort atlod ) : void
qsm Axiom.Core.QueuedSubMesh
atlod ushort
Результат void
			public void Assign( QueuedSubMesh qsm, ushort atlod )
			{
				QueuedGeometry q = new QueuedGeometry();
				queuedGeometryList.Add( q );
				q.position = qsm.position;
				q.orientation = qsm.orientation;
				q.scale = qsm.scale;
				if ( qsm.geometryLodList.Count > atlod )
				{
					// This submesh has enough lods, use the right one
					q.geometry = (SubMeshLodGeometryLink)qsm.geometryLodList[ atlod ];
				}
				else
				{
					// Not enough lods, use the lowest one we have
					q.geometry = (SubMeshLodGeometryLink)qsm.geometryLodList[ qsm.geometryLodList.Count - 1 ];
				}
				// Locate a material bucket
				MaterialBucket mbucket;
				if ( materialBucketMap.ContainsKey( qsm.materialName ) )
				{
					mbucket = materialBucketMap[ qsm.materialName ];
				}
				else
				{
					mbucket = new MaterialBucket( this, qsm.materialName );
					materialBucketMap.Add( qsm.materialName, mbucket );
				}
				mbucket.Assign( q );
			}