Axiom.Core.DefaultRaySceneQuery.Execute C# (CSharp) Метод

Execute() публичный Метод

public Execute ( IRaySceneQueryListener listener ) : void
listener IRaySceneQueryListener
Результат void
		public override void Execute( IRaySceneQueryListener listener )
		{
			MovableObjectFactoryMap factories = Root.Instance.MovableObjectFactories;
			foreach ( KeyValuePair<string, MovableObjectFactory> map in factories )
			{
				MovableObjectCollection movableObjects = this.creator.GetMovableObjectCollection( map.Value.Type );
				foreach ( MovableObject movableObject in movableObjects.Values )
				{
					// skip group if query type doesn't match
					if ( ( this.QueryTypeMask & movableObject.TypeFlags ) == 0 )
					{
						break;
					}

					// skip if unattached or filtered out by query flags
					if ( !movableObject.IsAttached || ( movableObject.QueryFlags & this.queryMask ) == 0 )
					{
						continue;
					}

					// test the intersection against the world bounding box of the entity
					IntersectResult results = Utility.Intersects( this.ray, movableObject.GetWorldBoundingBox() );

					// if the results came back positive, fire the event handler
					if ( results.Hit == true )
					{
						listener.OnQueryResult( movableObject, results.Distance );
					}
				}
			}
		}
	}