Axiom.Animating.NodeAnimationTrack.HasNonZeroKeyFrames C# (CSharp) Метод

HasNonZeroKeyFrames() публичный Метод

Method to determine if this track has any KeyFrames which are doing anything useful - can be used to determine if this track can be optimised out.
public HasNonZeroKeyFrames ( ) : bool
Результат bool
		public override bool HasNonZeroKeyFrames()
		{
			for ( int i = 0; i < keyFrameList.Count; i++ )
			{
				KeyFrame keyFrame = keyFrameList[ i ];
				// look for keyframes which have any component which is non-zero
				// Since exporters can be a little inaccurate sometimes we use a
				// tolerance value rather than looking for nothing
				TransformKeyFrame kf = (TransformKeyFrame)keyFrame;
				Vector3 trans = kf.Translate;
				Vector3 scale = kf.Scale;
				Vector3 axis = Vector3.Zero;
				Real angle = 0f;
				kf.Rotation.ToAngleAxis( ref angle, ref axis );
				float tolerance = 1e-3f;
				if ( trans.Length > tolerance ||
					( scale - Vector3.UnitScale ).Length > tolerance ||
					!Utility.RealEqual( Utility.DegreesToRadians( angle ), 0.0f, tolerance ) )
				{
					return true;
				}

			}

			return false;
		}