public void OnKeyDown(KeyEventArgs e)
{
switch (e.Key)
{
//case Key.F9:
// DebugManager.StepInstruction();
// break;
//case Key.F10:
// DebugManager.StepOver();
// break;
//case Key.F11:
// DebugManager.StepInto();
// break;
//case Key.F5:
// if (CurrentSolution?.StartupProject != null)
// {
// Debug(CurrentSolution.StartupProject);
// }
// break;
case Key.F6:
Build();
break;
}
}