public void RunOnce(GDIRenderer aPort)
{
System.Drawing.Point[] points = new Point[10];
for (int i = 0; i < 10; i++)
{
points[i].X = fSize.Width * fFigure[i].X / 200;
points[i].Y = fSize.Height * fFigure[i].Y / 100;
}
// Select a gray brush to draw with
//aPort.SelectStockObject(GDI32.GRAY_BRUSH);
GDIBrush aBrush = new GDIBrush(BrushStyle.Solid, HatchStyle.Vertical, RGBColor.Blue, Guid.NewGuid());
aPort.SetBrush(aBrush);
// First draw with ALTERNATE method
aPort.SetPolyFillMode(PolygonFillMode.Alternate);
aPort.Polygon(points);
// Translate the x coordinates by half the screen
for (int i = 0; i < 10; i++)
{
points[i].X += fSize.Width / 2;
}
// Now draw with WINDING method
aPort.SetPolyFillMode(PolygonFillMode.Winding);
aPort.Polygon(points);
}
}